Aleksandar Spasić, Nevena Babanić, Jelena Nikolić, Dragan Janković, Aleksandar Milenković

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The possibility of applying modern multimedia technology as an assistive tool in working with children with learning disabilities is truly immense. The aim of this paper was twofold. Firstly, either to confirm or disprove a view that children with learning disabilities can accept educational content intended for the children of regular population and secondly, to design a learning tool, a multimedia video game especially developed for this occasion. The method of work consisted of the following phases: analysis of developmental limitations of a child and group in the kindergarten, selection of activities and suggestions of models of learning, design and development of the means for the realization of learning, working (playing) with the child in the group in several iterations and analysis of the obtained results. The results obtained indicate that the use of multimedia tools as a help in working with children with developmental disabilities can be crucial for achieving visible results in the mastering of topics usually intended for children of the regular population.


assistive multimedia, learning tool modelling, inclusion, video gaming

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