QUANTIFYING THE DENSITY-QUALITY OF PHOTOGRAMMETRICALLY CREATED POINT-CLOUDS OF LINEAR ARCHITECTURAL/URBAN ELEMENTS AS A FUNCTION OF SHOOTING DISTANCES AND NUMBER OF CAMERA POSITIONS I.E. SHOOTING-DIRECTIONS
Abstract
This paper examines the impact of various object-to-camera distances and the number of station-points i.e. various shooting directions with regard to the obtained Density-quality of photogrammetrically created Point-clouds - as digital representations of the existent linear architectural/urban objects/elements.
According to an artificial (purified) experimental scene used, the conclusion is that with the chosen focal lengths/object-to-camera distances, with shooting directions perpendicular to the axis of that object, with station-points uniformly radially distributed around it (at a circle of 360deg), and with the obtained values of photogrammetric-software process-quality outputs which belong to the recommended ranges, the achieved density-level of the created Point-clouds may be treated as independent on the camera's radial-movement angle but dependent on the percentage of „Object's Photo-Coverage”: the lower the Coverage, the lower the density. Also, regardless of the Coverage level, the majority of the generated points are generally more "densimetrically" precise than they are "densimetrically" accurate.
Key words: Architectural Photogrammetry, Image-Based 3D-Modeling, Point-Cloud, Density, Precision, Accuracy.
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